Exporting a world
Your worlds live safely on Lanzinha, but you can also keep your own copy. Exporting downloads a full archive of your world that you can store anywhere — and re-import later if you ever want to.
- How to download a world archive
- When export is available (and when it isn't)
- What you can do with the file afterward
How to export
- Go to Worlds.
- On the world's card, click the download icon.
- Lanzinha prepares a secure, time-limited download link and your browser saves the archive automatically.
The file is a .tar.zst archive of your world's latest snapshot. You can re-import it later
through the import flow — the formats line up exactly.
When export is available
Export only works when both of these are true:
| Condition | Why |
|---|---|
| The world has a saved snapshot | There has to be something to download — a brand-new blank world you've never played hasn't snapshotted yet. |
| No room is running against it | A world is locked while a room uses it. Stop the room first, then export. |
If the download icon is unavailable, it's almost always one of these — open a room and stop it to create a snapshot, or stop the running room to unlock the world.
What's in the archive
The export contains your world's save data — the same thing a snapshot captures (for Minecraft, your Overworld, Nether, and End). Room settings like difficulty, whitelist, or a TeamSpeak password aren't in the file; those are chosen per room.
The download link is time-limited for your security. If it expires before the download finishes, just click the download icon again to get a fresh one.
After exporting
- Keep it as a backup somewhere of your own.
- Re-import it anytime through import — into the same account or a different one.
- It's a clean copy, so it's also the safest thing to fall back on if a rollback doesn't go the way you hoped.
→ Related: Importing a world · Snapshots & rollback · Deleting a world