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Creating a blank world

A world is your persistent save. Creating a blank one is the quickest way to start playing: you give it a name, pick the game it's for, and it's ready to host rooms right away.

What you'll learn
  • How to create a brand-new, empty world
  • Which games support worlds, and how version pinning works
  • How to set an optional custom address while you're at it

Create a world

  1. Go to Worlds → New world.
  2. Name it — this is just for you, to tell your worlds apart.
  3. Pick the game. Only games that keep a persistent save show up here (for example Minecraft and TeamSpeak). Games that don't keep a save — like Counter-Strike — aren't world-backed, so they don't appear.
  4. Pick the version (Minecraft only). One option is marked Recommended — that's the default and a safe choice if you're not sure.
  5. (Optional) Set a custom address so friends always join the same hostname.
  6. Hit create. Your new world appears in Worlds, empty and ready.

That's it — the world starts out blank, and the actual map is generated the first time you open a room against it.

What's pinned to a world

A few things are fixed when you create the world and can't change afterward:

Pinned at creationWhy it matters
GameThe world is built for that game's save format.
Version (Minecraft)Every room you open inherits it, so a save can never be loaded on an incompatible version.
RegionWhere the server runs. Rooms for this world always run in this region.

The name and the custom address aren't permanent — you can rename or clear the address later.

tip

If you want a different Minecraft version later, just create a new world with that version selected. Worlds are free to create; you only pay while a room is running.

note

A blank world starts empty. If you already have a Minecraft save you want to play on Lanzinha, don't create a blank world — import it instead so your terrain and builds come along.

After it's created

Once the world exists you can:

→ Related: Importing a world · Custom server address · Minecraft servers