Glossary
The Lanzinha docs use a handful of words in a specific way. Here's what each one means.
- What a room, world, and snapshot are — and how they relate
- The meaning of tier, region, reserve, and keep-alive
- Minecraft-specific terms like online-mode and whitelist
Core terms
Room
A room is a running game server you open for you and your friends. You pay per minute only while a room is running, and you stop it when you're done. A room is sometimes called a session. See Rooms.
World
A world is your saved game data — the terrain, builds, and progress for world-backed games like Minecraft and TeamSpeak. A world lives on between rooms: you create it once, then open rooms against it. Stateless games like Counter-Strike don't use a world. See Worlds.
Snapshot
A snapshot is a saved copy of a world at a point in time. Lanzinha automatically takes a snapshot when a room stops, so your multiplayer progress carries over to the next room. You can also download a snapshot as your own backup.
Tier (plan)
A tier — also shown as a plan — is the size of the server hardware you pick when you open a room (for example Casual, Padrão, Festa, Estádio). A bigger tier suits more players and costs more per minute. The recommended player count and price are shown on each plan card. See Billing.
Region
A region is the part of the world where the server physically runs. It affects both your ping (closer is faster) and the price (different regions cost different amounts). You pick a region when you open a room, and a world is pinned to the region it was created in.
Billing terms
Reserve
When a room starts, Lanzinha sets aside a small amount of your wallet balance as a reserve — a buffer to cover upcoming usage. As the room runs, charges come out of the reserve, which is topped up from your available balance. If the reserve can't cover the next bit of time, the room stops (low balance). Unused reserve is released back to you.
Keep-alive
Keep-alive is a toggle that keeps a room open even when it's empty. Normally a room with no players auto-stops after a few idle minutes, and there's a maximum session length; with keep-alive on, the room skips both and runs until you stop it or your balance runs low. You can turn it on when you open the room or flip it live from the room's page.
Minecraft terms
Online-mode
Online-mode controls whether players must sign in with official (Mojang/Microsoft) accounts. It's on by default, so only official accounts can connect; turn it off to let launchers like TLauncher and other cracked clients join. See Minecraft.
Whitelist
A whitelist is the list of players allowed to join a Minecraft room. When the whitelist is on, only the usernames you add can connect — handy for keeping a room private to your group.
Connection terms
Vanity address
A vanity address is a memorable custom hostname you can claim for a world (a short slug like your-name, which becomes your-name.play.lanzinha.com). Friends always join the same address even though the underlying server IP changes between rooms. The slug is 3–32 lowercase letters, numbers, or inner hyphens.