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Resource packs

A resource pack changes how the game looks and sounds for the people who join your server — textures, models, sounds, fonts. It runs entirely on the player's client, works on any engine, and is available to everyone.

What you'll learn
  • What a resource pack changes (and what it doesn't)
  • How players receive it on join
  • How to upload one and optionally require it

What a resource pack is

A resource pack is a .zip of client assets. When a player joins, the server hands them a download URL plus a checksum; their game downloads the pack and applies it locally. Nothing about the server's behavior changes — only what the player sees and hears.

Resource packs changeResource packs do not
Textures, models, sounds, fontsChange server logic, drops, or recipes
The look of blocks, items, the UIRun code on the server
The experience on each player's clientPersist gameplay data (that's the world and datapacks)

Which engines support resource packs

All of them. Delivery is part of vanilla Minecraft, so a resource pack works the same on a Paper, Fabric, or Forge world.

Upload a resource pack

  1. Open the world in Worlds.
  2. Upload your resource pack .zip. Lanzinha computes its checksum and serves the download URL to players automatically.
  3. Optionally turn on require resource pack so players must accept the pack to play.

The per-file limit is 512 MiB, and uploads count against your account storage quota (an upload is rejected if it would push you over). Re-uploading a file with the same name replaces it, and you can remove the pack anytime no room is running on the world.

tip

Leave "require" off if you just want to offer a look players can decline. Turn it on when the pack is essential — for example a UI or texture overhaul your world is built around.

note

A resource pack is client-side: it doesn't change the world or the server, only how the game looks for players who download it. To change behavior, use a datapack. Lanzinha is not affiliated with Mojang or Microsoft.

→ Related: Minecraft servers · Datapacks