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Worlds

A world is your persistent save for a world-backed game (Minecraft, TeamSpeak). It's pinned to a game and version, lives independently of any single room, and is snapshotted when a room stops so your progress carries over to the next session.

What you'll learn
  • How to create a blank world or import an existing one
  • How snapshots, rollback, storage, and quota work
  • How to give a world a fixed custom address, export it, or delete it

Getting a world

Living with a world

dica

Worlds are locked while a room is running against them. Stop the room first to export, delete, or roll back.